EdTech
Education Technology is a multi-billion dollar sector of companies innovating in both software and hardware for teaching, learning, and running schools, districts, and state and federal education departments. We document some of the most essential technical innovations and companies that support learning, teaching and more.
3 Unexpected Benefits of Virtual Learning and Its Impact on Engaging Students
By: Crystal Lovelady-Jackson. Crystal shares strategies that educators can implement for STEM-focused virtual models.
8 Tech Tools for Teachers
Rachelle Dene Poth shares versatile tech tools for teachers to explore in any classroom.
10 Tools With a Big Impact in 2020!
Rachelle Dene Poth shares ten digital tools to try in 2021 in in-person, virtual, and hybrid learning environments.
Smart Review: Texthelp Launches WriQ for Writing
By: Rachelle Dene Poth. Rachelle explores WriQ and how the platform promotes the development of student writing skills.
Teachers Need Synchronized Edtech in 2021 More Than Ever
Project Unicorn's Educator Toolkit is a great resource for giving educators an entry into data interoperability.
Reimagining the Textbook with Virtual Reality
Two students, Ishani and Reyna, used their frustration with textbooks to spawn an inventive new product.
It’s Time to Learn AI, And It Just Got Easier Than Ever
It just got easier and more accessible than ever to learn about how AI. With NVIDIA's new Jetson Nano 2GB Developer Kit you can code AI from home.
6 Questions To Ask for Protecting Student Data in Distance Learning
Tech and security decision makers working to protect schools should ask six main questions to diagnose their organizations’ readiness to move instruction online, identify gaps, and find solutions to their most pressing issues in student data security.
Living in Beta: New Advisory Program Helps Teens Learn With Purpose
What if high school helped you pursue your passions and live and learn with purpose and intention? A new program, Living in Beta, is working to make this a reality.
8 Ways to Bring Augmented and Virtual Reality into the Classroom
Rachelle Dene Poth shares eight resources to explore augmented and virtual reality.