Archive
component:what.learning-progressions
Amplifying Student Voice to Design the Vision for Learning
The iterative process of launching a microschool is challenging, but continuously engaging student voice in the process can elevate student learning and create shared ownership in a vision for learning.
LEAP from the Era of Accountability to the Age of Personalization
Dr. Chip Pettit and Dr. Eric J Ban detail how education leaders can take what we’ve learned from the era of accountability and LEAP to a new age of personalization at scale.
The Future of High School
Nate McClennen explores the patterns emerging in high school redesign efforts and the journey ahead.
Trends Shaping Education in 2022
Tom highlights the trends that are shaping education in 2022.
From Pandemic to Possibility: Now is the Time to Consider Competency-Based Education
By: B. Owens & J. Lee. The inequities exposed by the pandemic have forced educators to rethink their learning plan. Competency-based learning is helping to meet the needs of all students.
Perfection vs Improvement: The Problem With Expecting Student Perfection
By: Jane Mueller. The quest for perfection is linked to burnout, anxiety, and stress. Jane shares how the world’s greatest achievers pursue improvement over perfection and what you can do to foster a similar mindset within the classroom.
A Platform to Support Competency-Based PBL
It’s hard to support and manage project-based learning in a competency-based environment. In this post, Erik Day shares a look at a platform designed to help.
Five Mega Trends Reshaping Global Learning
Imagine school as a series of community-connected projects and skill sprints that develop leadership, collaboration and problem solving skills. Imagine a web of supports that help you make the kind of contribution you’re capable of making. Visit an innovative new school like Purdue Polytechnic High School in Indianapolis,…
Get the F Out
The pandemic has created new opportunities for how to define success for our students. It starts with getting rid of the "F".
Human Work: Learn Stuff Computers Can’t Do
Learning design should be centered around the broader aims of what students can achieve and how they can solve the biggest problems facing society.