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EdTech

Dan Norton: Filament Games

According to Dan Norton at Filament Games, web-based gaming is good for shaping and taking on new identities, thinking about system structures, and in training students to cyclically ruminate on necessary learning objectives.

EdTech

Ed Professionals: "What is Personalized Learning?"

We continue in our series of interviews with public education professionals, education entrepreneurs and the members of public education that are socially invested in creating a better future system for new generations of learners. In these video segments, we asked each to define personalized learning from their perspective.

EdTech

The Ed Games We Play

The rise of mobile phones usage has prompted discussions about augmented reality and its impact on retail marketing, privacy and reality. We found a blog where the discussion is focused squarely on education and how these types of developments will effect students. Her final point is crucial. Why are these games so boring, if they are really so helpful?