EdTech

Why Less Could be More in EdTech

By: Robert Dillon. After a recent visit to FETC, Robert shares why he thinks the future of EdTech could mean less technology and require better partnerships between schools, researchers, and developers.

Personalized Learning

Soon Devices Will Matter Less, In the Meantime Prioritize

There's no doubt that we have more devices in schools these days, but the bad news is there are often many different types, on different operating systems, with no real "plan" on how to effectively use them in classrooms. In this post, Scott Ellis of The Learning Accelerator shares five observations about the journey of innovation and what EdLeaders can do when they discover an EdTech mess.

Difference Making

How Online School Helps My Future Career

By: Alex Angelo. How one GenDIY member has begun carving his career path early while attending online school, helping him to continue his education and pursue his entertainment industry dreams.

EdTech

Using Data Conversations to Accelerate Impact and Improve Outcomes

By: Leo Bialis-White. Data provides hints, not answers. But when brought together with context and conversation, data can become actionable insights that translate into powerful changes for students. As an educator or school leader, here are strategies for fostering a culture that is receptive to data conversations.

Personalized Learning

10 Simple Lesson Plans for Scaffolding Student-Led Projects

From tips on assessment to how best to involve adult mentors, this is a guide for anyone who wants to lead student-led and student-centered projects in the classroom. The curriculum, adopted from Youth Engaged in Leadership & Learning, is broken down into 10 simple lessons-- to scaffolding student-led projects and create engagement and student ownership of learning.

Personalized Learning

#FETC | Moving Student Consumers to Creators of Digital Games

By: Cori Coburn. While there are excellent technology tools available to help educators create engaging content, I would like to invite a change of perspective: Seek the tools and opportunities that allow students to become the creators of these game based tools.