Pearson Powers Low Cost Higher Ed Solution
Pearson launched a higher education solution that will partner institutions to offer low cost self-paced programs. Propero is designed to increase access to higher education. Pearson announced the Ivy Tech will use Propero to expand degree completions. options.
Overheard In Arizona at the Ed Innovation Summit
This week Getting Smart attended the ASU SkySong Education Innovation Summit 12 in Scottsdale, AZ. Amidst keynotes, sessions, hallway discussions and water cooler chatter, we overheard quite a few ideas from top education leaders, entrepreneurs, funders, and industry professionals.
Hastings: Human History Defined by Technology
Hastings believes we will soon "rely on technology to teach the corpus of knowledge" (stuff with right and wrong answers). For younger students this will often include games. It will always include constant feedback. New learning technology "will free up teachers to teach humanity" including the ability to create and collaborate. “Our task is to inspire,” said Hastings.
Altius Education Announces Helix Platform
Paul Friedman, CEO of Altius Education, debuted Helix, a next gen higher learning platform, at the ASU Education Innovation Summit (#eisummit) today.
Jeb Bush on the Right to Rise and The Future of Learning
“The right to rise” may be the most important and underappreciated American asset. Former Florida Governor Jeb Bush opened his keynote at the ASU Education Innovation Summit with this reflection on the distinctly American aspiration.
Review: Creating Innovators
Innovative education advocate Tony Wagner makes the case for preparing students for the innovation-driven economy in latest book. Profiles of successful young innovators are paired Microsoft Tags that link to original videos produced by filmmaker Robert A. Compton, to help enhance content understanding.
Turn Your Life Challenges Into a Game With SuperBetter
Life is full of challenges - some daunting and others simply a step in the right direction. A team of gamers have band together to find a way to apply game design mechanics to life, empowering individuals to make improvements in their day-to-day obstacles and promoting a more positive and productive outlook on life. This is the new gamification of the classroom: life lessons.
10 SkySong Trends
One day does not a trend make but ten trends were on display at the best edu-innovation of the year, the ASU Education Innovation Summit (#eisummit):
Using the Principles of Innovation to Develop Technology
Awareness and understanding of current technology’s capabilities is the foundation of innovating that technology into the future. The bits and bytes are mere details; the important thing is an awareness of any given technology’s possibilities.
Like Fish to Water: Virtual Learners in 2012
I have worked as an online educator since 2005 – facilitating learning in a two-year online program that equips current educators with Master’s degrees in Educational Leadership and signifies their formal readiness to take on positions of leadership inside their schools or districts. Getting to know these professionals through weekly interactions over the course of two years allows me to maintain an important connection to “real” schools and the students they serve as I fulfill other professional roles as an education policy researcher and consultant.