STEM
Training Future Surgeons—With Videogames?
Researchers have found that high school- and college-age gamers are better virtual surgeons than medical residents, reports Colin Lecher on the Popular Science website.
Q&A: Teacher Turned Game Designer Shares Lessons From The Biggest Story Problem
The Biggest Story Problem, a independent documentary film aimed at examining the decline in math proficiency in the U.S. with global solutions, releases this year. The team at Imagine Education, a multimedia group capturing stories in education, dove into the decline of math learning in schools across the country.
System Upgrade: What Math Can Do For You
“Why do we have to learn Algebra?” was the question a student asked me one day in the middle of class. I hadn’t been teaching very long so I wasn’t entirely sure what to say. I tried to ignore it but he asked again so I came up with some lame reasons like, “you’ll need it later,” or, “lots of jobs use algebra every day,” — but the more I looked at what I was teaching, the more unconvincing this sounded — even to me.
Dell Foundation Gives $500k Grant to ST Math Education Initiative in New York City
The Michael & Susan Dell Foundation is providing a $500,000 grant to the education non-profit MIND Research Institute to bring its innovative, visual math education program to 6,000 New York City elementary school students in 2012, in a blended learning environment. Currently used in six of the nation’s 10 largest public school districts, students and teachers using the program have on average doubled growth in math proficiency.
Use Google Drive as a “Stepping Stone” to 3D Learning
Craig Roberts, assistant director of education at the Duke Institute for Brain Sciences, believes his students learn better when they explain things visually. So, he has them build fruit fly brains out of Play-Doh, and construct human brain cells out of miscellany from The Scrap Exchange, a local nonprofit creative reuse center. More often, he sends them to the whiteboard to illustrate core concepts using a splash of color and lots of lines.
High School Wind Energy Project Inspires College Careers in STEM
Wind is the fastest growing source of renewable energy in the world today and the students at Camden Hills Regional High School in Rockport, Maine, have learned that first hand. Six months after the commissioning of the school’s NPS 100 wind turbine, the students, teachers and community have grown accustomed to the 121-foot-tall, sleek white tower that stands next to the athletic fields.
Blended Learning Program Helps 35 LAUSD Schools Nearly Double Math Gains
Los Angeles Unified School District (LAUSD) schools showed significant gains, nearly doubling their growth in math proficiency between 2010 and 2012, with MIND Research Institute’s ST Math®, a visually based instructional software program featuring the animated penguin named JiJi, which fits naturally into a blended learning environment.
NCTAF Learning Studios: The Future of Learning
Every once in awhile, we see pictures of the future -- a graphic image, a set of relationships, new tools at work, the buzz of a culture that feels remarkably productive. For me, site visits to Big Picture and Edvision schools were really influential 12 years ago -- and why I'm still enthusiastic about flex school models that engage and empower students.
SMARTtech Roundup: Common Core and More
Blended Schools & Tools Duncan on Digital. Education Secretary Arne Duncan called Tuesday for the nation to move rapidly from printed textbooks and toward digital ones, citing global competition among the chief reasons for doing so. The New Frontier. The Center for Digital Education and Converge released…
Game Change: How Game-based Learning Helps Common Core
One of the exciting things that leaps out to me when reading the new Common Core standards for Mathematics is that the spirit of inquiry and curiosity is back, hardwired into a document that will likely form the basis for mathematics teaching and learning for a long time. My attention is drawn for example to the Standards for Mathematical practice where it emphasizes that students need to become persistent problem solvers, plan solution pathways, and ask themselves, “does this make mathematical sense?”