Blending Middle Grade Humanities
The latest Getting Smart Bundle, sponsored by The Nellie Mae Education Foundation, outlines best practices and importance of blending middle grade humanities.
The Skinny on #EdChat
A new resource guide from USC Rossier Online provides the ins and outs on the popular hashtag, #EdChat.
Is it a Teaching Problem or a Design Problem?
When principals are evaluating teachers this year and when they don’t see the percentage of grade level proficiency they had hoped for, they should ask, “Is this a teaching problem or a design problem?”
EdTech 10: Better #SchoolInfo
This week's edition of EdTech 10 features the most up to date ed news headlines and asks parents, teachers & friends to help us think about school report cards and information. Don't miss your chance to contribute!
A Gold Mine of #EdTech Resources: Part I
So, in the spirit of Mrs. Kelly, and to kick-off the new school year, I embark on a two-part series of sharing all the edtech resources I have stored in my mental Rolodex. Or, at least, all that I still use and care to remember. Thanks in no small part to all the amazing colleagues who have shared with me throughout my career, I embrace these technology gadgets as an endless treasure of educational tools.
Infographic: Higher Ed’s New Normal
Infographic demostrates just how much has changed in higher ed since the days of Thriller, big hair, and mix tapes.
Learning for the Future: Beyond the Textbook
Let’s work together to help prepare students’ minds and spirits so they can move with assurance into their lives—primed to meet their potential and achieve success.
New in Texas Edu in 2014
Here's a look into what is new in Texas education this year.
The Cost of Raising & Educating Kids
Recently heightened cost pressures suggest the need to develop better and cheaper learning options for kids. Competency-based and blended models appear to be the most productive and raise academic results.
E-Line Scaling Learning Games and Impact
Building a viable business model has proven more difficult that building interesting games. E-Line Media may have cracked the code on combining education and entertainment and scaling game-based learning.