EdTech

Reading the Tea Leaves of Blended Learning

There needs to be a stronger mix of qual and quant methods that can capture the impact of learning with technology, such as the study of: human-computer interaction; the brain (cognitive learning); the senses (visual, design); and system and social dynamics, according to Dr. Kelly Edmonds, an online learning consultant.

EdTech

The Gadgeting of School

Green Dot Public Schools achieves greater API growth; IBM guarantees a job after graduation in NYC; Pearson launches nation's first complete iPad-based social studies program

EdTech

E-Line Media Launches Gamestar Mechanic

E-Line Media and the Institute of Play announced today the launch of Gamestar Mechanic, a game-based learning platform that teaches the principles of game design as a form of 21st Century skill building. Teachers may be interested in this.

Personalized Learning

On the Brink, but Of What?

This has been a remarkable week: Waiting for Superman premier, Education Nation on NBC, and a giant grant to a struggling district. What does it all mean?