By: Bob Hand. Successful gamification involves introducing elements of games into rigorous academic lesson planning—but merely introducing games into the classroom is not necessarily an effective approach to gamification.
It comes as no surprise that many are seeking ways to introduce new and innovative EdTech games into their curriculum. Should you join them in giving it a try?
Classcraft, a classroom role-playing game that places students on real-life teams to improve SEL outcomes and student engagement, today announced a new round of funding. Learn more here.
Teaching students to understand public policy can be a challenge, but few topics have as great a power to affect the long-term health of a society. Here are six strategies to help educators teach policy and civic engagement.
By Blake Beus. As educators today, we have more tools available for our use than any generation of students or teachers before us. It’s our job to decide which tools we want to bring into our classrooms and how we want to use them. This is no small task.
The SXSWedu PanelPicker is open from now until Friday, August 25. Take a second to register, click to give these sessions the thumbs up and share what you voted for on Twitter!
By: Vadim Polikov. As a research scientist, I firmly believe in using original academic research to validate hypotheses and systems to make implementation of new concepts easy for educators.